Isolation Belt Exploration

Due to the backwardness of mech technology in Monstrou, some brave mechanists risked great danger to go to the isolation belt to steal some mech parts eliminated from Fairland and bring them back for research and use. The chairman of Mech Union in Monstrou thinks that is not a long-term solution. However, after the world was divided, the source left by Fairland is very scarce, and even the source location needs to be explored by mechanists.

Consumption: ICE

Rules: Players choose a path on the map to explore, and each time they reach an exploration point, they will enter a sub-map of a secret area(the secret area has a special environment, which may affect the combat effectiveness of different occupations). Each sub-map has five creep camps, and the combat difficulty and rewards (ICE, HPT, skill shards, special buffs, etc.) of the five camps are different. Players can leave the current sub-map and enter the next one by defeating all enemies at any camp. Every time they win a battle at a camp, the reward will be accumulated to the current exploration bonus pool. They can choose to exit the exploration at any time, and the rewards of the bonus pool will be automatically sent to them after exiting. If they lose the battle at any camp, they will lose all rewards from the bonus pool and automatically exit the exploitation. They will get a treasure chest every time they successfully explore 3 sub-maps and opening the treasure chest will have some additional mysterious rewards. A teleportation circle is at the end of the map, through it they will face the final boss. After defeating the boss, they can get huge rewards.

Rewards: ICE, HPT, Skill Shards, BUSD, BNB

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